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ATLAS Offline Software
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#include <stdio.h>
#include <stdlib.h>
#include <GL/gl.h>
Go to the source code of this file.
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GL2PSDLL_API GLint | gl2psBeginPage (const char *title, const char *producer, GLint viewport[4], GLint format, GLint sort, GLint options, GLint colormode, GLint colorsize, GL2PSrgba *colormap, GLint nr, GLint ng, GLint nb, GLint buffersize, FILE *stream, const char *filename) |
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GL2PSDLL_API GLint | gl2psEndPage (void) |
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GL2PSDLL_API GLint | gl2psSetOptions (GLint options) |
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GL2PSDLL_API GLint | gl2psGetOptions (GLint *options) |
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GL2PSDLL_API GLint | gl2psBeginViewport (GLint viewport[4]) |
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GL2PSDLL_API GLint | gl2psEndViewport (void) |
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GL2PSDLL_API GLint | gl2psText (const char *str, const char *fontname, GLshort fontsize) |
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GL2PSDLL_API GLint | gl2psTextOpt (const char *str, const char *fontname, GLshort fontsize, GLint align, GLfloat angle) |
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GL2PSDLL_API GLint | gl2psSpecial (GLint format, const char *str) |
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GL2PSDLL_API GLint | gl2psDrawPixels (GLsizei width, GLsizei height, GLint xorig, GLint yorig, GLenum format, GLenum type, const void *pixels) |
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GL2PSDLL_API GLint | gl2psEnable (GLint mode) |
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GL2PSDLL_API GLint | gl2psDisable (GLint mode) |
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GL2PSDLL_API GLint | gl2psPointSize (GLfloat value) |
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GL2PSDLL_API GLint | gl2psLineWidth (GLfloat value) |
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GL2PSDLL_API GLint | gl2psBlendFunc (GLenum sfactor, GLenum dfactor) |
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GL2PSDLL_API GLint | gl2psDrawImageMap (GLsizei width, GLsizei height, const GLfloat position[3], const unsigned char *imagemap) |
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GL2PSDLL_API const char * | gl2psGetFileExtension (GLint format) |
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GL2PSDLL_API const char * | gl2psGetFormatDescription (GLint format) |
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◆ GL2PS_BEST_ROOT
#define GL2PS_BEST_ROOT (1<<3) |
◆ GL2PS_BLEND
◆ GL2PS_BSP_SORT
◆ GL2PS_COMPRESS
#define GL2PS_COMPRESS (1<<10) |
◆ GL2PS_COPYRIGHT
#define GL2PS_COPYRIGHT "(C) 1999-2009 C. Geuzaine" |
◆ GL2PS_DRAW_BACKGROUND
#define GL2PS_DRAW_BACKGROUND (1<<0) |
◆ GL2PS_EPS
◆ GL2PS_ERROR
◆ GL2PS_EXTRA_VERSION
#define GL2PS_EXTRA_VERSION "" |
◆ GL2PS_INFO
◆ GL2PS_LANDSCAPE
#define GL2PS_LANDSCAPE (1<<6) |
◆ GL2PS_LINE_STIPPLE
#define GL2PS_LINE_STIPPLE 3 |
◆ GL2PS_MAJOR_VERSION
#define GL2PS_MAJOR_VERSION 1 |
◆ GL2PS_MINOR_VERSION
#define GL2PS_MINOR_VERSION 3 |
◆ GL2PS_NO_BLENDING
#define GL2PS_NO_BLENDING (1<<11) |
◆ GL2PS_NO_FEEDBACK
#define GL2PS_NO_FEEDBACK 4 |
◆ GL2PS_NO_PIXMAP
#define GL2PS_NO_PIXMAP (1<<8) |
◆ GL2PS_NO_PS3_SHADING
#define GL2PS_NO_PS3_SHADING (1<<7) |
◆ GL2PS_NO_SORT
◆ GL2PS_NO_TEXT
#define GL2PS_NO_TEXT (1<<5) |
◆ GL2PS_NONE
◆ GL2PS_OCCLUSION_CULL
#define GL2PS_OCCLUSION_CULL (1<<4) |
◆ GL2PS_OVERFLOW
◆ GL2PS_PATCH_VERSION
#define GL2PS_PATCH_VERSION 5 |
◆ GL2PS_PDF
◆ GL2PS_PGF
◆ GL2PS_POLYGON_BOUNDARY
#define GL2PS_POLYGON_BOUNDARY 2 |
◆ GL2PS_POLYGON_OFFSET_FILL
#define GL2PS_POLYGON_OFFSET_FILL 1 |
◆ GL2PS_PS
◆ GL2PS_SILENT
#define GL2PS_SILENT (1<<2) |
◆ GL2PS_SIMPLE_LINE_OFFSET
#define GL2PS_SIMPLE_LINE_OFFSET (1<<1) |
◆ GL2PS_SIMPLE_SORT
#define GL2PS_SIMPLE_SORT 2 |
◆ GL2PS_SUCCESS
◆ GL2PS_SVG
◆ GL2PS_TEX
◆ GL2PS_TEXT_B
◆ GL2PS_TEXT_BL
◆ GL2PS_TEXT_BR
◆ GL2PS_TEXT_C
◆ GL2PS_TEXT_CL
◆ GL2PS_TEXT_CR
◆ GL2PS_TEXT_T
◆ GL2PS_TEXT_TL
◆ GL2PS_TEXT_TR
◆ GL2PS_TIGHT_BOUNDING_BOX
#define GL2PS_TIGHT_BOUNDING_BOX (1<<12) |
◆ GL2PS_UNINITIALIZED
#define GL2PS_UNINITIALIZED 6 |
◆ GL2PS_USE_CURRENT_VIEWPORT
#define GL2PS_USE_CURRENT_VIEWPORT (1<<9) |
◆ GL2PS_VERSION
Value:
Definition at line 87 of file gl2ps.h.
◆ GL2PS_WARNING
◆ GL2PSDLL_API
◆ GL2PSrgba
typedef GLfloat GL2PSrgba[4] |
◆ gl2psBeginPage()
GL2PSDLL_API GLint gl2psBeginPage |
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const char * |
title, |
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const char * |
producer, |
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GLint |
viewport[4], |
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GLint |
format, |
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GLint |
sort, |
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GLint |
options, |
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GLint |
colormode, |
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GLint |
colorsize, |
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GL2PSrgba * |
colormap, |
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GLint |
nr, |
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GLint |
ng, |
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GLint |
nb, |
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GLint |
buffersize, |
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FILE * |
stream, |
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const char * |
filename |
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) |
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Definition at line 5582 of file gl2ps.cxx.
5593 gl2psMsg(
GL2PS_ERROR,
"gl2psBeginPage called in wrong program state");
5599 if(
format >= 0 &&
format < (GLint)(
sizeof(gl2psbackends) /
sizeof(gl2psbackends[0]))){
5616 gl2psMsg(
GL2PS_ERROR,
"Unknown sorting algorithm: %d", sort);
5640 glGetIntegerv(GL_VIEWPORT, gl2ps->
viewport);
5643 for(
i = 0;
i < 4;
i++){
5649 gl2psMsg(
GL2PS_ERROR,
"Incorrect viewport (x=%d, y=%d, width=%d, height=%d)",
5657 gl2ps->
threshold[0] = nr ? 1.0F / (GLfloat)nr : 0.064
F;
5661 gl2ps->
buffersize = buffersize > 0 ? buffersize : 2048 * 2048;
5662 for(
i = 0;
i < 3;
i++){
5665 for(
i = 0;
i < 4;
i++){
5682 glGetIntegerv(GL_BLEND_SRC, &gl2ps->
blendfunc[0]);
5683 glGetIntegerv(GL_BLEND_DST, &gl2ps->
blendfunc[1]);
5688 glGetFloatv(GL_COLOR_CLEAR_VALUE, gl2ps->
bgcolor);
5690 else if(gl2ps->
colormode == GL_COLOR_INDEX){
5691 if(!colorsize || !colormap){
5692 gl2psMsg(
GL2PS_ERROR,
"Missing colormap for GL_COLOR_INDEX rendering");
5700 glGetIntegerv(GL_INDEX_CLEAR_VALUE, &
index);
5707 gl2psMsg(
GL2PS_ERROR,
"Unknown color mode in gl2psBeginPage");
5714 gl2ps->
title = (
char*)gl2psMalloc(
sizeof(
char));
5715 gl2ps->
title[0] =
'\0';
5718 gl2ps->
title = (
char*)gl2psMalloc((strlen(
title)+1)*
sizeof(
char));
5723 gl2ps->
producer = (
char*)gl2psMalloc(
sizeof(
char));
5727 gl2ps->
producer = (
char*)gl2psMalloc((strlen(producer)+1)*
sizeof(
char));
5732 gl2ps->
filename = (
char*)gl2psMalloc(
sizeof(
char));
5744 glRenderMode(GL_FEEDBACK);
◆ gl2psBeginViewport()
◆ gl2psBlendFunc()
GL2PSDLL_API GLint gl2psBlendFunc |
( |
GLenum |
sfactor, |
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GLenum |
dfactor |
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) |
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Definition at line 6000 of file gl2ps.cxx.
6004 if(GL_FALSE == gl2psSupportedBlendMode(sfactor, dfactor))
6008 glPassThrough((GLfloat)sfactor);
6010 glPassThrough((GLfloat)dfactor);
◆ gl2psDisable()
◆ gl2psDrawImageMap()
GL2PSDLL_API GLint gl2psDrawImageMap |
( |
GLsizei |
width, |
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GLsizei |
height, |
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const GLfloat |
position[3], |
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const unsigned char * |
imagemap |
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) |
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Definition at line 5896 of file gl2ps.cxx.
5900 int sizeoffloat =
sizeof(GLfloat);
5906 size = height + height * ((
width - 1) / 8);
5909 glVertex3f(position[0], position[1],position[2]);
5911 glPassThrough((GLfloat)
width);
5912 glPassThrough((GLfloat)height);
5913 for(
i = 0;
i <
size;
i += sizeoffloat){
5915 const float *
value =
reinterpret_cast<const float*
>(imagemap);
5916 glPassThrough(*
value);
5917 imagemap += sizeoffloat;
◆ gl2psDrawPixels()
GL2PSDLL_API GLint gl2psDrawPixels |
( |
GLsizei |
width, |
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GLsizei |
height, |
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GLint |
xorig, |
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GLint |
yorig, |
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GLenum |
format, |
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GLenum |
type, |
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const void * |
pixels |
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) |
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Definition at line 5815 of file gl2ps.cxx.
5821 GLfloat
pos[4], *piv;
5832 gl2psMsg(
GL2PS_ERROR,
"gl2psDrawPixels only implemented for "
5833 "GL_RGB/GL_RGBA, GL_FLOAT pixels");
5837 glGetBooleanv(GL_CURRENT_RASTER_POSITION_VALID, &
valid);
5840 glGetFloatv(GL_CURRENT_RASTER_POSITION,
pos);
5855 glGetFloatv(GL_CURRENT_RASTER_COLOR, prim->
verts[0].
rgba);
5869 piv = (GLfloat*)pixels;
5870 for(
i = 0;
i <
size; ++
i, ++piv){
◆ gl2psEnable()
Definition at line 5922 of file gl2ps.cxx.
5931 glGetFloatv(GL_POLYGON_OFFSET_FACTOR, &gl2ps->
offset[0]);
5932 glGetFloatv(GL_POLYGON_OFFSET_UNITS, &gl2ps->
offset[1]);
5939 glGetIntegerv(GL_LINE_STIPPLE_PATTERN, &
tmp);
5940 glPassThrough((GLfloat)
tmp);
5941 glGetIntegerv(GL_LINE_STIPPLE_REPEAT, &
tmp);
5942 glPassThrough((GLfloat)
tmp);
◆ gl2psEndPage()
Definition at line 5749 of file gl2ps.cxx.
5755 res = gl2psPrintPrimitives();
5766 gl2psFree(gl2ps->
title);
◆ gl2psEndViewport()
◆ gl2psGetFileExtension()
Definition at line 6036 of file gl2ps.cxx.
6038 if(
format >= 0 &&
format < (GLint)(
sizeof(gl2psbackends) /
sizeof(gl2psbackends[0])))
6041 return "Unknown format";
◆ gl2psGetFormatDescription()
Definition at line 6044 of file gl2ps.cxx.
6046 if(
format >= 0 &&
format < (GLint)(
sizeof(gl2psbackends) /
sizeof(gl2psbackends[0])))
6049 return "Unknown format";
◆ gl2psGetOptions()
◆ gl2psLineWidth()
◆ gl2psPointSize()
◆ gl2psSetOptions()
◆ gl2psSpecial()
◆ gl2psText()
◆ gl2psTextOpt()
GL2PSDLL_API GLint gl2psTextOpt |
( |
const char * |
str, |
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const char * |
fontname, |
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GLshort |
fontsize, |
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GLint |
align, |
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GLfloat |
angle |
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) |
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#define GL2PS_DRAW_PIXELS_TOKEN
GL2PSbsptree2d * imagetree
#define GL2PS_LINE_WIDTH_TOKEN
GL2PSimagemap * imagemap_tail
#define GL2PS_DST_BLEND_TOKEN
void(* printFooter)(void)
GLint(* endViewport)(void)
void sort(typename DataModel_detail::iterator< DVL > beg, typename DataModel_detail::iterator< DVL > end)
Specialization of sort for DataVector/List.
#define GL2PS_PATCH_VERSION
void(* beginViewport)(GLint viewport[4])
#define GL2PS_BEGIN_BOUNDARY_TOKEN
#define GL2PS_NO_BLENDING
#define GL2PS_MINOR_VERSION
#define GL2PS_MAJOR_VERSION
double angle(const GeoTrf::Vector2D &a, const GeoTrf::Vector2D &b)
std::pair< std::vector< unsigned int >, bool > res
union GL2PSprimitive::@64 data
#define GL2PS_END_BOUNDARY_TOKEN
#define GL2PS_BEGIN_STIPPLE_TOKEN
#define GL2PS_BEGIN_OFFSET_TOKEN
GL2PSlist * auxprimitives
constexpr size_t alignment
#define GL2PS_LINE_STIPPLE
#define GL2PS_BEGIN_BLEND_TOKEN
#define GL2PS_POINT_SIZE_TOKEN
#define GL2PS_END_STIPPLE_TOKEN
#define GL2PS_SIMPLE_SORT
#define GL2PS_POLYGON_BOUNDARY
#define GL2PS_SRC_BLEND_TOKEN
#define GL2PS_IMAGEMAP_TOKEN
#define GL2PS_UNINITIALIZED
#define GL2PS_END_OFFSET_TOKEN
const char * file_extension
#define GL2PS_USE_CURRENT_VIEWPORT
#define GL2PS_END_BLEND_TOKEN
GL2PSprimitive * primitivetoadd
GLboolean zerosurfacearea
GL2PSimagemap * imagemap_head
#define GL2PS_POLYGON_OFFSET_FILL