15#ifndef TILEEVENT_TILEMUTABLEBEAMELEMCONTAINER_H
16#define TILEEVENT_TILEMUTABLEBEAMELEMCONTAINER_H
const PlainObject unit() const
This is a plugin that makes Eigen look like CLHEP & defines some convenience methods.
Helper for holding non-const raw data prior to recording in SG.
Hash table for Tile fragments (==drawers ==collections in StoreGate)
TileMutableBeamElemContainer(bool createColl=false, SG::OwnershipPolicy ownPolicy=SG::OWN_ELEMENTS)
TileMutableDataContainer< TileBeamElemContainer > BASE
TileMutableBeamElemContainer(bool createColl, TYPE type, UNIT unit=TileRawChannelUnit::ADCcounts, SG::OwnershipPolicy ownPolicy=SG::OWN_ELEMENTS)
TileMutableBeamElemContainer(const BASE::BASE &other)
Copy constructor.
TileMutableDataContainer(bool createColl=false, TYPE type=TileFragHash::Default, UNIT unit=TileRawChannelUnit::ADCcounts, SG::OwnershipPolicy ownPolicy=SG::OWN_ELEMENTS)
TileBeamElemContainer BASE
@ OWN_ELEMENTS
this data object owns its elements