5#ifndef TileBeamElemContainer_H
6#define TileBeamElemContainer_H
const PlainObject unit() const
This is a plugin that makes Eigen look like CLHEP & defines some convenience methods.
#define CLASS_DEF(NAME, CID, VERSION)
associate a clid and a version to a type eg
TileBeamElemCollectionVec()
~TileBeamElemCollectionVec()
TileBeamElemContainer(bool createColl, TYPE type, UNIT unit=TileRawChannelUnit::ADCcounts, SG::OwnershipPolicy ownPolicy=SG::OWN_ELEMENTS)
TileBeamElemContainer(bool createColl=false, SG::OwnershipPolicy ownPolicy=SG::OWN_ELEMENTS)
Hash table for Tile fragments (==drawers ==collections in StoreGate)
TileRawDataCollectionVec()
TileRawDataContainer(bool createColl=false, TYPE type=TileFragHash::Digitizer, UNIT unit=TileRawChannelUnit::ADCcounts, SG::OwnershipPolicy ownPolicy=SG::OWN_ELEMENTS)
TileRawChannelUnit::UNIT UNIT
@ OWN_ELEMENTS
this data object owns its elements