|
ATLAS Offline Software
|
Go to the documentation of this file.
19 return StatusCode::SUCCESS;
26 ATH_MSG_ERROR(
"actualInteractionsPerCrossing.isPresent check fails");
27 return StatusCode::FAILURE;
35 ATH_MSG_ERROR(
"averageInteractionsPerCrossing.isPresent check fails");
36 return StatusCode::FAILURE;
42 return StatusCode::SUCCESS;
bool isAvailable()
Test to see if this variable exists in the store, for the referenced object.
SG::WriteDecorHandleKey< xAOD::EventInfo > m_aveMuKey
NoPileUpMuWriter(const std::string &name, ISvcLocator *pSvcLocator)
An algorithm that can be simultaneously executed in multiple threads.
::StatusCode StatusCode
StatusCode definition for legacy code.
SG::WriteDecorHandleKey< xAOD::EventInfo > m_actMuKey
Handle class for adding a decoration to an object.
Handle class for adding a decoration to an object.
StatusCode initialize(bool used=true)
If this object is used as a property, then this should be called during the initialize phase.
bool isPresent() const
Is the referenced container present in SG?
virtual StatusCode execute(const EventContext &ctx) const override final
virtual StatusCode initialize() override final