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    8 #ifndef SYSTEMATICS_HANDLES__SYS_COPY_HANDLE_H 
    9 #define SYSTEMATICS_HANDLES__SYS_COPY_HANDLE_H 
   20 #include <unordered_map> 
   84                    const std::string& propertyValue,
 
   85                    const std::string& propertyDescription);
 
  105     explicit operator 
bool () 
const noexcept;
 
  159     typedef std::decay<decltype(
 
  178 #include "SysCopyHandle.icc" 
  
std::function< StoreType *()> m_evtStoreGetter
the function to retrieve the event store
 
virtual bool empty() const noexcept override
whether we have a name configured
 
std::unordered_map< CP::SystematicSet, std::tuple< std::string, std::string, std::string > > m_nameCache
the cache of names we use
 
virtual StatusCode fillSystematics(const ISystematicsSvc &svc, const CP::SystematicSet &fullAffecting, const std::vector< CP::SystematicSet > &sysList) override
register and cache the systematics
 
std::string m_outputName
the (optional) name of the copy we create
 
a class managing the property to configure the list of systematics to process
 
the interface for the central systematics service
 
base class to forward messages to another class
 
::StatusCode getCopy(T *&object, const CP::SystematicSet &sys) const
retrieve the object for the given name
 
Class to wrap a set of SystematicVariations.
 
virtual CP::SystematicSet getInputAffecting(const ISystematicsSvc &svc) const override
get the affecting systematics if this is an input handle
 
bool const RAWDATA *ch2 const
 
Select isolated Photons, Electrons and Muons.
 
a basic interface for all systematics handles
 
SysCopyHandle(T2 *owner, const std::string &propertyName, const std::string &propertyValue, const std::string &propertyDescription)
Standard constructor.
 
std::decay< decltype(*(std::declval< EL::AnaAlgorithm >).evtStore()))>::type StoreType
the type of the event store we use
 
::StatusCode StatusCode
StatusCode definition for legacy code.
 
This module defines the arguments passed from the BATCH driver to the BATCH worker.
 
AthROOTErrorHandlerSvc * svc
 
virtual std::string getNamePattern() const override
get the name pattern before substitution
 
std::string m_inputName
the input name we use
 
a systematics data handle that will either copy the input object or act like an update handle
 
SysCopyHandle(const std::string &inputName, const std::string &outputName, T2 *owner)
Construct directly without declaring properties.
 
StoreType * m_evtStore
the event store we use
 
StatusCode initialize(SysListHandle &sysListHandle)
initialize this handle