5#ifndef TILECONDITIONS_ITILEBADCHANTOOL_H
6#define TILECONDITIONS_ITILEBADCHANTOOL_H
9#include "GaudiKernel/IAlgTool.h"
43 ,
unsigned int channel
45 ,
const EventContext& ctx)
const = 0;
63 ,
unsigned int channel
64 ,
const EventContext& ctx)
const = 0;
81 virtual bool isDrawerMasked(
unsigned int frag_id,
const EventContext& ctx)
const = 0;
Class holding bad channel problems.