void SetBit(unsigned i, bool good=true)
const std::vector< unsigned > & AllBits() const
void SetMaxBits(unsigned maxbits)
bool isGood(unsigned i) const
void goodParticles(std::vector< unsigned > &goodparts) const
std::vector< unsigned > m_bits
void Set(const std::vector< unsigned > &onoffBits)
std::string displayBits() const