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ATLAS Offline Software
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27 #ifndef TRIGT1CALOSIM_TILETTL1OVERLAY_H
28 #define TRIGT1CALOSIM_TILETTL1OVERLAY_H
37 #include "Identifier/Identifier.h"
67 std::map<
Identifier, std::vector<const TileTTL1*>> &towerMap)
const;
74 const std::string &
label)
const;
TileTTL1Overlay(const std::string &name, ISvcLocator *pSvcLocator)
void groupTowers(const TileTTL1Container *towers, std::map< Identifier, std::vector< const TileTTL1 * >> &towerMap) const
Real Tile overlay towers and overlay on existing event.
SG::ReadHandleKey< TileTTL1Container > m_signalTileMBTSTTL1Key
SG::WriteHandleKey< TileTTL1Container > m_outputTileTTL1Key
SG::WriteHandleKey< TileTTL1Container > m_outputTileMBTSTTL1Key
Property holding a SG store/key/clid from which a ReadHandle is made.
eFexTowerBuilder creates xAOD::eFexTowerContainer from supercells (LATOME) and triggerTowers (TREX) i...
SG::ReadHandleKey< TileTTL1Container > m_signalTileTTL1Key
An algorithm that can be simultaneously executed in multiple threads.
StatusCode overlay(const EventContext &ctx, const SG::ReadHandleKey< TileTTL1Container > &bkgKey, const SG::ReadHandleKey< TileTTL1Container > &signalKey, const SG::WriteHandleKey< TileTTL1Container > &outputKey, const std::string &label) const
Main algorithm execute.
Property holding a SG store/key/clid from which a WriteHandle is made.
::StatusCode StatusCode
StatusCode definition for legacy code.
SG::ReadHandleKey< TileTTL1Container > m_bkgTileMBTSTTL1Key
SG::ReadHandleKey< TileTTL1Container > m_bkgTileTTL1Key
virtual StatusCode execute(const EventContext &ctx) const override final
Main algorithm execute.
virtual StatusCode initialize() override final