27#ifndef TRIGT1CALOSIM_TILETTL1OVERLAY_H
28#define TRIGT1CALOSIM_TILETTL1OVERLAY_H
37#include "Identifier/Identifier.h"
51 virtual StatusCode
initialize()
override final;
52 virtual StatusCode
execute(
const EventContext& ctx)
const override final;
67 std::map<
Identifier, std::vector<const TileTTL1*>> &towerMap)
const;
70 StatusCode
overlay(
const EventContext& ctx,
74 const std::string &
label)
const;
TileContainer< TileTTL1 > TileTTL1Container
An algorithm that can be simultaneously executed in multiple threads.
SG::WriteHandleKey< TileTTL1Container > m_outputTileTTL1Key
void groupTowers(const TileTTL1Container *towers, std::map< Identifier, std::vector< const TileTTL1 * > > &towerMap) const
Real Tile overlay towers and overlay on existing event.
virtual StatusCode initialize() override final
SG::ReadHandleKey< TileTTL1Container > m_bkgTileMBTSTTL1Key
SG::WriteHandleKey< TileTTL1Container > m_outputTileMBTSTTL1Key
SG::ReadHandleKey< TileTTL1Container > m_signalTileMBTSTTL1Key
TileTTL1Overlay(const std::string &name, ISvcLocator *pSvcLocator)
SG::ReadHandleKey< TileTTL1Container > m_bkgTileTTL1Key
virtual StatusCode execute(const EventContext &ctx) const override final
Main algorithm execute.
SG::ReadHandleKey< TileTTL1Container > m_signalTileTTL1Key
Property holding a SG store/key/clid from which a ReadHandle is made.
Property holding a SG store/key/clid from which a WriteHandle is made.
std::string label(const std::string &format, int i)
eFexTowerBuilder creates xAOD::eFexTowerContainer from supercells (LATOME) and triggerTowers (TREX) i...