virtual ~IParticleDecorationBranch()=default
virtual void push_back(const xAOD::IParticle *p)=0
Similar to the IAuxElementDecoration branch but only accepting IParticles.
Class providing the definition of the 4-vector interface.
virtual void push_back(const xAOD::IParticle &p)=0
virtual void operator+=(const xAOD::IParticle &p)=0
virtual void operator+=(const xAOD::IParticle *p)=0