26 return StatusCode::SUCCESS;
35 caloEta2Handle(*particle) = particle->caloCluster()->etaBE(2);
38 return StatusCode::SUCCESS;
SG::WriteDecorHandleKey< xAOD::EgammaContainer > m_caloEta2Key
SG::ReadHandleKey< xAOD::EgammaContainer > m_particlesKey
virtual StatusCode execute(const EventContext &ctx) const override
virtual StatusCode initialize() override
Handle class for adding a decoration to an object.
Select isolated Photons, Electrons and Muons.
Egamma_v1 Egamma
Definition of the current "egamma version".