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29 return StatusCode::SUCCESS;
38 return StatusCode::FAILURE;
48 decPass(*itrk) =
false;
51 decPass(*itrk) =
true;
57 return StatusCode::SUCCESS;
virtual StatusCode initialize() override
SG::ReadHandleKey< xAOD::TrackParticleContainer > m_inputTracksKey
SG::WriteHandleKey< xAOD::TrackParticleContainer > m_outputTracksKey
@ VIEW_ELEMENTS
this data object is a view, it does not own its elmts
DataVector adapter that acts like it holds const pointers.
virtual StatusCode execute(const EventContext &ctx) const override
PFTrackPreselAlg(const std::string &name, ISvcLocator *pSvcLocator)
const std::string & key() const
Return the StoreGate ID for the referenced object.
An algorithm that can be simultaneously executed in multiple threads.
SG::ReadCondHandle< T > makeHandle(const SG::ReadCondHandleKey< T > &key, const EventContext &ctx=Gaudi::Hive::currentContext())
Handle class for recording to StoreGate.
::StatusCode StatusCode
StatusCode definition for legacy code.
Handle class for adding a decoration to an object.
Handle class for adding a decoration to an object.
StatusCode initialize(bool used=true)
If this object is used as a property, then this should be called during the initialize phase.
SG::WriteDecorHandleKey< xAOD::TrackParticleContainer > m_outputDecorKey
ToolHandle< InDet::IInDetTrackSelectionTool > m_trackSelTool
StatusCode initialize(bool used=true)
If this object is used as a property, then this should be called during the initialize phase.
Class describing a TrackParticle.
Handle class for reading from StoreGate.
Gaudi::Property< float > m_upperPtCut