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4 #ifndef MUONDIGITIZATIONR4_MUONDIGITIZATIONTOOL_H
5 #define MUONDIGITIZATIONR4_MUONDIGITIZATIONTOOL_H
10 #include "CLHEP/Random/RandomEngine.h"
33 const std::string&
name,
34 const IInterface* pIID);
47 const unsigned int )
override final;
60 using TimedHits = std::vector<TimedHitPtr<xAOD::MuonSimHit>>;
98 template <
class DetType>
using OutDigitCache_t = std::vector<std::unique_ptr<DetType>>;
103 template <
class DigitColl>
110 template <
class DigitCont,
class DigitColl>
114 unsigned int hashMax)
const;
123 "Muon::MuonIdHelperSvc/MuonIdHelperSvc"};
144 "Don't use the ReadHandleKey directly. Just extract the container name from it."};
153 std::unique_ptr<xAOD::MuonSimHitAuxContainer>>;
Property holding a SG store/key/clid from which a ReadHandle is made.
Property holding a SG store/key/clid from which a ReadHandle is made.
std::list< value_t > type
type of the collection of timed data object
storage of the time histories of all the cells
Property holding a SG store/key/clid from which a WriteHandle is made.
::StatusCode StatusCode
StatusCode definition for legacy code.
Include the GeoPrimitives which need to be put first.
The CsvMuonSimHitDumper reads a Simulation Hit container for muons and dumps information to csv files...
the preferred mechanism to access information from the different event stores in a pileup job.