#include <VolumeSplitterUtils.h>
Definition at line 44 of file VolumeSplitterUtils.h.
◆ Ray() [1/2]
◆ Ray() [2/2]
◆ end()
◆ foundStart()
| bool InDetDD::Ray::foundStart |
( |
| ) |
const |
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inline |
◆ horizontal()
| bool InDetDD::Ray::horizontal |
( |
| ) |
const |
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inline |
◆ set()
◆ setDirection()
| void InDetDD::Ray::setDirection |
( |
| ) |
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private |
◆ setFound()
| void InDetDD::Ray::setFound |
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| ) |
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inline |
◆ setInvalid()
| void InDetDD::Ray::setInvalid |
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| ) |
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inline |
◆ start()
◆ valid()
| bool InDetDD::Ray::valid |
( |
| ) |
const |
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inline |
◆ vertical()
| bool InDetDD::Ray::vertical |
( |
| ) |
const |
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inline |
◆ m_end
| Point InDetDD::Ray::m_end |
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private |
◆ m_found
| bool InDetDD::Ray::m_found |
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private |
◆ m_horizontal
| bool InDetDD::Ray::m_horizontal = false |
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private |
◆ m_start
| Point InDetDD::Ray::m_start |
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private |
◆ m_valid
| bool InDetDD::Ray::m_valid |
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private |
◆ m_vertical
| bool InDetDD::Ray::m_vertical = false |
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private |
The documentation for this class was generated from the following files: