5#ifndef LUCID_G4_SD_LUCID_SensitiveDetector_h
6#define LUCID_G4_SD_LUCID_SensitiveDetector_h
9#include "G4VSensitiveDetector.hh"
13#include <gtest/gtest_prod.h>
20class G4TouchableHistory;
34 void Initialize(G4HCofThisEvent *)
override final;
37 bool ProcessHits(G4Step*, G4TouchableHistory*)
override final;
45 m_HitColl->Emplace(std::forward<Args>(args)...);
AtlasHitsVector< LUCID_SimHit > LUCID_SimHitCollection
LUCID_SensitiveDetector(const std::string &name, const std::string &hitCollectionName)
FRIEND_TEST(LUCID_SensitiveDetectortest, ProcessHits)
void AddHit(Args &&... args)
Templated method to stuff a single hit into the sensitive detector class.
LUCID_SimHitCollection * m_HitColl
bool ProcessHits(G4Step *, G4TouchableHistory *) override final
~LUCID_SensitiveDetector()
LUCID_SimHitCollection * getHitCollection() const
LUCID_SensitiveDetector(const LUCID_SensitiveDetector &)
std::string m_hitCollectionName
void Initialize(G4HCofThisEvent *) override final
FRIEND_TEST(LUCID_SensitiveDetectortest, AddHit)
LUCID_SensitiveDetector & operator=(const LUCID_SensitiveDetector &)