17#ifndef TILEMUID_TILEMUTONTUPLE_H
18#define TILEMUID_TILEMUTONTUPLE_H
28#include "GaudiKernel/NTuple.h"
65 "Input Tile mu container key"};
Property holding a SG store/key/clid from which a ReadHandle is made.
AthAlgorithm(const std::string &name, ISvcLocator *pSvcLocator)
Constructor with parameters:
Property holding a SG store/key/clid from which a ReadHandle is made.
NTuple::Tuple * m_ntuplePtr
NTuple::Item< int > m_ntag
NTuple::Array< float > m_phi
NTuple::Array< float > m_quality
SG::ReadHandleKey< TileMuContainer > m_muContainerKey
TileMuToNtuple(const std::string &name, ISvcLocator *pSvcLocator)
virtual ~TileMuToNtuple()
std::string m_tileMuContainer
NTuple::Array< float > m_eta
NTuple::Matrix< float > m_energy