8#ifndef LArSimEvent_LArHitFloat_h
9#define LArSimEvent_LArHitFloat_h
11#include "Identifier/Identifier.h"
12#include "CLHEP/Units/SystemOfUnits.h"
~LArHitFloat()
Destructor.
Identifier m_ID
identifier of the cell in which this hit occured.
Identifier cellID() const
LArHitFloat(Identifier l_cell, float l_energy, float l_time)
LArHitFloat Constructor.
float m_energy
energy (in MeV) deposited in this hit
LArHitFloat()
Default constructor for persistency.