we hide the viewer section for the tag, because it is still under development.
Comment out the line below to develop and debug, and then for the final release.
104: QWidget(0,Qt::WindowStaysOnTopHint),
m_d(
new Imp)
105{
107
108
111
112 m_d->theclass =
this;
113 m_d->ui.setupUi(
this);
114 m_d->ui.groupBox_camera->setChecked(
true);
115 m_d->ui.groupBox_viewer->setChecked(
false);
116
117
118
119 m_d->viewer = viewer;
120
121 setWindowIcon(QIcon(QString(":/vp1/icons/icons/3d_32x32.png")));
122
123
124 m_d->ui.label_focal->setText( QString::number(
m_d->viewer->getCamera()->focalDistance.getValue()) );
125 m_d->ui.doubleSpinBox_offset->setValue(
m_d->viewer->stereo_offset_camera);
126 m_d->ui.doubleSpinBox_parallax->setValue(
m_d->viewer->stereo_parallax_camera);
127 m_d->ui.doubleSpinBox_offset_viewer->setValue(
m_d->viewer->stereo_offset_viewer);
128
129
131
133
134
137
140
144
148
154
158
159
169 m_d->ui.groupBox_viewer->hide();
170
171}
void changedView(bool checked)
SbBool m_rightEyeFilter_def[3]
void perform3DCalculations(double value)
void changedView_viewer(bool checked)
SbBool m_leftEyeFilter_def[3]
static void messageDebug(const QString &)