#include <GaudiKernel/IAlgTool.h>
#include <GeoPrimitives/GeoPrimitives.h>
#include <MuonPatternEvent/MuonHoughDefs.h>
#include <xAODMuon/MuonSegment.h>
#include <MuonPatternEvent/Segment.h>
#include <Acts/Visualization/ObjVisualization3D.hpp>
#include <memory>
Go to the source code of this file.
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| namespace | MuonR4 |
| | This header ties the generic definitions in this package.
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| namespace | MuonValR4 |
| | Lightweight algorithm to read xAOD MDT sim hits and (fast-digitised) drift circles from SG and fill a validation NTuple with identifier and drift circle info.
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