#include <Sherpa_i.h>
Definition at line 77 of file Sherpa_i.h.
◆ Atlas_RNG()
Atlas_RNG::Atlas_RNG |
( |
CLHEP::HepRandomEngine * |
engine | ) |
|
Definition at line 379 of file Sherpa_i.cxx.
383 char alphabet[nMax] = {
'a',
'b',
'c',
'd',
'e',
'f',
'g',
384 'h',
'i',
'j',
'k',
'l',
'm',
'n',
385 'o',
'p',
'q',
'r',
's',
't',
'u',
386 'v',
'w',
'x',
'y',
'z' };
391 for (
size_t i = 0;
i < 6; ++
i)
394 std::cout <<
"RNG state being saved to: " <<
m_filename << std::endl;
◆ ~Atlas_RNG()
Atlas_RNG::~Atlas_RNG |
( |
| ) |
|
◆ CanRestoreStatus()
bool Atlas_RNG::CanRestoreStatus |
( |
| ) |
const |
|
inline |
◆ Get()
double Atlas_RNG::Get |
( |
| ) |
|
◆ RestoreStatus()
void Atlas_RNG::RestoreStatus |
( |
| ) |
|
◆ SaveStatus()
void Atlas_RNG::SaveStatus |
( |
| ) |
|
◆ m_filename
std::string Atlas_RNG::m_filename |
|
private |
◆ p_engine
CLHEP::HepRandomEngine* Atlas_RNG::p_engine |
|
private |
The documentation for this class was generated from the following files: