#include <Sherpa_i.h>
Definition at line 77 of file Sherpa_i.h.
◆ Atlas_RNG()
Atlas_RNG::Atlas_RNG |
( |
CLHEP::HepRandomEngine * |
engine | ) |
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◆ ~Atlas_RNG()
Atlas_RNG::~Atlas_RNG |
( |
| ) |
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◆ CanRestoreStatus()
bool Atlas_RNG::CanRestoreStatus |
( |
| ) |
const |
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inline |
◆ GenerateUID()
const std::string Atlas_RNG::GenerateUID |
( |
| ) |
const |
Definition at line 393 of file Sherpa_i.cxx.
396 char alphabet[nMax] = {
'a',
'b',
'c',
'd',
'e',
'f',
'g',
397 'h',
'i',
'j',
'k',
'l',
'm',
'n',
398 'o',
'p',
'q',
'r',
's',
't',
'u',
399 'v',
'w',
'x',
'y',
'z' };
400 for (
size_t i = 0;
i < 6; ++
i) {
◆ Get()
double Atlas_RNG::Get |
( |
| ) |
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◆ RestoreStatus()
void Atlas_RNG::RestoreStatus |
( |
| ) |
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◆ SaveStatus()
void Atlas_RNG::SaveStatus |
( |
| ) |
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◆ m_filename
std::string Atlas_RNG::m_filename |
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private |
◆ m_once_flag_atlas_rng
std::once_flag Atlas_RNG::m_once_flag_atlas_rng |
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private |
◆ p_engine
CLHEP::HepRandomEngine* Atlas_RNG::p_engine |
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private |
The documentation for this class was generated from the following files: