|  | ATLAS Offline Software
    | 
 
 
 
Go to the documentation of this file.
    5 #ifndef MUONDIGITIZATION_CSCDIGITIZATIONTOOL_H 
    6 #define MUONDIGITIZATION_CSCDIGITIZATIONTOOL_H 
   12 #include "GaudiKernel/ServiceHandle.h" 
   13 #include "GaudiKernel/ToolHandle.h" 
   15 #include "CLHEP/Random/RandomEngine.h" 
   41   typedef std::vector<CscSimData::Deposit> 
deposits;
 
   42   typedef std::map<IdentifierHash,std::pair<double,double> > 
csc_map;
 
   43   typedef std::map<IdentifierHash,std::vector<float> > 
csc_newmap;
 
   91   BooleanProperty 
m_onlyUseContainerName{
this, 
"OnlyUseContainerName", 
true, 
"Don't use the ReadHandleKey directly. Just extract the container name from it."};
 
  101   Gaudi::Property<double> 
m_pedestal{
this, 
"pedestal",0.0, 
""};
 
  113   Gaudi::Property<bool>   
m_isPileUp{
this, 
"isPileUp", 
false, 
""};
 
  124 #endif // MUONDIGITIZATION_CSCDIGITIZATIONTOOL_H 
  
bool const RAWDATA *ch2 const
Property holding a SG store/key/clid from which a ReadHandle is made.
::StatusCode StatusCode
StatusCode definition for legacy code.
the preferred mechanism to access information from the different event stores in a pileup job.
This is a "hash" representation of an Identifier. This encodes a 32 bit index which can be used to lo...