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5 #ifndef COSMICGENERATOR_COSMICGUN_H
6 #define COSMICGENERATOR_COSMICGUN_H
8 #include "CLHEP/Vector/LorentzVector.h"
void SetCosCut(float ctcut)
static CosmicGun * s_mpointer
CLHEP::HepLorentzVector GenerateEvent(void)
CLHEP::HepLorentzVector GenerateVertex(void)
static CosmicGun * GetCosmicGun(void)
float InitializeGenerator()
void PrintLevel(int printevt, int printmod)
void SetEnergyRange(float emin, float emax)