5#ifndef COSMICGENERATOR_COSMICGUN_H
6#define COSMICGENERATOR_COSMICGUN_H
8#include "CLHEP/Vector/LorentzVector.h"
void PrintLevel(int printevt, int printmod)
static CosmicGun * s_mpointer
void SetEnergyRange(float emin, float emax)
CLHEP::HepLorentzVector GenerateVertex(void)
float InitializeGenerator()
CLHEP::HepLorentzVector GenerateEvent(void)
void SetCosCut(float ctcut)
static CosmicGun * GetCosmicGun(void)