ATLAS Offline Software
VP1HVLegoSystem.h
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1 /*
2  Copyright (C) 2002-2023 CERN for the benefit of the ATLAS collaboration
3 */
4 
5 #ifndef VP1HVLEGOSYSTEM_H
6 #define VP1HVLEGOSYSTEM_H
7 
9 
11 {
12  Q_OBJECT
13 
14  public:
15 
16  // Public type definitions:
17 
18  enum POSITION { FRONT, CENTER, BACK };
19 
22 
23  QWidget* buildController();
24 
25  void systemcreate(StoreGateSvc* detstore);
26  void buildPermanentSceneGraph(StoreGateSvc* detstore,SoSeparator *root);
27  void buildEventSceneGraph(StoreGateSvc* sg, SoSeparator *root);
28 
29  void userPickedNode(SoNode* pickedNode, SoPath *pickedPath);
30  QByteArray saveState();
31  void restoreFromState(QByteArray ba);
32 
33  protected Q_SLOTS:
34  void checkboxChanged();
35 
36  private:
37  class Clockwork;
39 
40 
41 };
42 
43 #endif
VP1HVLegoSystem::restoreFromState
void restoreFromState(QByteArray ba)
Definition: VP1HVLegoSystem.cxx:209
IVP13DSystemSimple
Definition: IVP13DSystemSimple.h:24
VP1HVLegoSystem::saveState
QByteArray saveState()
Definition: VP1HVLegoSystem.cxx:189
VP1HVLegoSystem::userPickedNode
void userPickedNode(SoNode *pickedNode, SoPath *pickedPath)
Definition: VP1HVLegoSystem.cxx:185
VP1HVLegoSystem::buildController
QWidget * buildController()
Definition: VP1HVLegoSystem.cxx:64
sendEI_SPB.root
root
Definition: sendEI_SPB.py:34
IVP13DSystemSimple.h
VP1HVLegoSystem::~VP1HVLegoSystem
~VP1HVLegoSystem()
Definition: VP1HVLegoSystem.cxx:58
VP1HVLegoSystem::Clockwork
Definition: VP1HVLegoSystem.cxx:26
StoreGateSvc
The Athena Transient Store API.
Definition: StoreGateSvc.h:128
VP1HVLegoSystem::systemcreate
void systemcreate(StoreGateSvc *detstore)
Definition: VP1HVLegoSystem.cxx:89
VP1HVLegoSystem::BACK
@ BACK
Definition: VP1HVLegoSystem.h:18
VP1HVLegoSystem::POSITION
POSITION
Definition: VP1HVLegoSystem.h:18
VP1HVLegoSystem
Definition: VP1HVLegoSystem.h:11
VP1HVLegoSystem::FRONT
@ FRONT
Definition: VP1HVLegoSystem.h:18
VP1HVLegoSystem::buildEventSceneGraph
void buildEventSceneGraph(StoreGateSvc *sg, SoSeparator *root)
Definition: VP1HVLegoSystem.cxx:154
VP1HVLegoSystem::buildPermanentSceneGraph
void buildPermanentSceneGraph(StoreGateSvc *detstore, SoSeparator *root)
Definition: VP1HVLegoSystem.cxx:93
VP1HVLegoSystem::VP1HVLegoSystem
VP1HVLegoSystem()
Definition: VP1HVLegoSystem.cxx:52
VP1HVLegoSystem::checkboxChanged
void checkboxChanged()
Definition: VP1HVLegoSystem.cxx:158
VP1HVLegoSystem::m_clockwork
Clockwork * m_clockwork
Definition: VP1HVLegoSystem.h:37
VP1HVLegoSystem::CENTER
@ CENTER
Definition: VP1HVLegoSystem.h:18