std::vector< const SpacePoint * > m_spacepoints
const double * getParameters(void) const
const std::vector< const SpacePoint * > & getSpacePoints(void) const
void addBFieldPoint(double x, double y, double z, float *B)
void sortSpacePoints(void)
void addSpacePoint(const SpacePoint *psp)
std::vector< const BFieldPoint * > m_fieldMap
int getAlgoId(void) const
void setInitialParameters(float *par)
const BFieldPoint * getField(int i) const