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BucketGraphUtils.h
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1/*
2 Copyright (C) 2002-2025 CERN
3 for the benefit of the ATLAS collaboration
4*/
5#ifndef MUONINFERENCE_BUCKETGRAPHUTILS_H
6#define MUONINFERENCE_BUCKETGRAPHUTILS_H
7
8#include <vector>
9#include <cstdint>
10#include <algorithm>
11#include <cmath>
12#include <unordered_set>
13
18
20
21struct NodeAux {
22 double x{0.f};
23 double y{0.f};
24 double z{0.f};
25 int layers{0};
26 int nSp{0};
27 double bucketSize{0.f};
28 int sector{0};
29 int chamber{0};
30};
31
33 return b.coveredMax() - b.coveredMin();
34}
35
41 const ActsTrk::GeometryContext& gctx,
42 std::vector<NodeAux>& nodes,
43 std::vector<float>& featuresLeaves,
44 std::vector<int64_t>& spInBucket) // << int64_t!
45{
47 nodes.clear();
48 featuresLeaves.clear();
49 spInBucket.clear();
50 nodes.reserve(buckets.size());
51 featuresLeaves.reserve(6u * buckets.size()); // preallocate
52 spInBucket.reserve(buckets.size());
53
55
56 for (const MuonR4::SpacePointBucket* bucket : buckets) {
57 const double bsize = bucket_size_mm(*bucket);
58 // Don't skip buckets with 0 size - this was causing 0 nodes with new gctx implementation
59 // The new gctx may result in buckets with exactly 0.0 size that should still be processed
60
61 NodeAux n;
62
63 const double midY = 0.5 * (bucket->coveredMin() + bucket->coveredMax());
64 const Amg::Vector3D glob = bucket->msSector()->localToGlobalTrans(gctx) * (midY * Amg::Vector3D::UnitY());
65 n.x = glob.x();
66 n.y = glob.y();
67 n.z = glob.z();
68
69 std::unordered_set<unsigned int> laySet;
70 laySet.reserve(bucket->size());
71 for (const auto& spPtr : *bucket) {
72 laySet.insert(layerSorter.sectorLayerNum(*spPtr));
73 }
74 n.layers = static_cast<int>(laySet.size());
75 n.nSp = static_cast<int>(bucket->size());
76 n.bucketSize = bsize;
77 n.sector = bucket->msSector()->sector();
78 n.chamber = Acts::toUnderlying(bucket->msSector()->chamberIndex());
79
80 nodes.push_back(n);
81
82 featuresLeaves.push_back(static_cast<float>(n.x));
83 featuresLeaves.push_back(static_cast<float>(n.y));
84 featuresLeaves.push_back(static_cast<float>(n.z));
85 featuresLeaves.push_back(static_cast<float>(n.layers));
86 featuresLeaves.push_back(static_cast<float>(n.nSp));
87 featuresLeaves.push_back(static_cast<float>(n.bucketSize));
88
89 spInBucket.emplace_back(static_cast<int64_t>(n.nSp)); // store as int64_t
90 }
91}
92
93inline void buildSparseEdges(const std::vector<NodeAux>& nodes,
94 int minLayers,
95 int maxChamberDelta,
96 int maxSectorDelta,
97 double maxDistXY,
98 double maxAbsDz,
99 std::vector<int64_t>& srcEdges,
100 std::vector<int64_t>& dstEdges)
101{
103 srcEdges.clear();
104 dstEdges.clear();
105
106 std::vector<size_t> validIdx;
107 validIdx.reserve(nodes.size());
108 for (size_t i = 0; i < nodes.size(); ++i) {
109 if (nodes[i].layers >= minLayers) validIdx.push_back(i);
110 }
111
112 if (validIdx.size() < 2) {
113 if (!nodes.empty()) {
114 srcEdges.push_back(0);
115 dstEdges.push_back(0);
116 }
117 return;
118 }
119
120 const unsigned int secMax = Muon::MuonStationIndex::numberOfSectors();
121
122 for (size_t a = 0; a < validIdx.size(); ++a) {
123 const size_t i = validIdx[a];
124 const auto& ni = nodes[i];
125 for (size_t b = a + 1; b < validIdx.size(); ++b) {
126 const size_t j = validIdx[b];
127 const auto& nj = nodes[j];
128
129 const double dx = static_cast<double>(ni.x) - static_cast<double>(nj.x);
130 const double dy = static_cast<double>(ni.y) - static_cast<double>(nj.y);
131 const double dz = static_cast<double>(ni.z) - static_cast<double>(nj.z);
132
133 const double distXY = Acts::fastHypot(dx, dy);
134 const int secDiffLin = std::abs(ni.sector - nj.sector) % static_cast<int>(secMax);
135 const int d_sec = std::min(secDiffLin, static_cast<int>(secMax) - secDiffLin);
136 const int d_ch = std::abs(ni.chamber - nj.chamber);
137
138 const bool mask =
139 (d_ch > 0) &&
140 (d_sec <= maxSectorDelta) &&
141 (distXY < maxDistXY) &&
142 (std::abs(dz) < maxAbsDz) &&
143 (d_ch <= maxChamberDelta);
144
145 if (mask) {
146 srcEdges.push_back(static_cast<int64_t>(i));
147 dstEdges.push_back(static_cast<int64_t>(j));
148 srcEdges.push_back(static_cast<int64_t>(j));
149 dstEdges.push_back(static_cast<int64_t>(i));
150 }
151 }
152 }
153
154 if (srcEdges.empty() && !nodes.empty()) {
155 srcEdges.push_back(0);
156 dstEdges.push_back(0);
157 }
158}
159
160inline size_t packEdgeIndex(const std::vector<int64_t>& srcEdges,
161 const std::vector<int64_t>& dstEdges,
162 std::vector<int64_t>& edgeIndexPacked)
163{
164 const size_t E = srcEdges.size();
165 edgeIndexPacked = srcEdges;
166 edgeIndexPacked.insert(edgeIndexPacked.end(), dstEdges.begin(), dstEdges.end());
167 return E;
168}
169
170} // namespace MuonML::BucketGraphUtils
171
172#endif
173
static Double_t a
size_type size() const noexcept
Returns the number of elements in the collection.
: The muon space point bucket represents a collection of points that will bre processed together in t...
The SpacePointPerLayerSorter sort two given space points by their layer Identifier.
unsigned int sectorLayerNum(const SpacePoint &sp) const
method returning the logic layer number
Eigen::Matrix< double, 3, 1 > Vector3D
void buildNodesAndFeatures(const MuonR4::SpacePointContainer &buckets, const ActsTrk::GeometryContext &gctx, std::vector< NodeAux > &nodes, std::vector< float > &featuresLeaves, std::vector< int64_t > &spInBucket)
Build nodes + flat features (N,6) and number of SPs per kept bucket.
void buildSparseEdges(const std::vector< NodeAux > &nodes, int minLayers, int maxChamberDelta, int maxSectorDelta, double maxDistXY, double maxAbsDz, std::vector< int64_t > &srcEdges, std::vector< int64_t > &dstEdges)
size_t packEdgeIndex(const std::vector< int64_t > &srcEdges, const std::vector< int64_t > &dstEdges, std::vector< int64_t > &edgeIndexPacked)
double bucket_size_mm(const MuonR4::SpacePointBucket &b)
DataVector< SpacePointBucket > SpacePointContainer
Abrivation of the space point container type.
constexpr unsigned numberOfSectors()
return total number of sectors