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40 return StatusCode::SUCCESS;
58 ctx.eventID().run_number(),
59 ctx.eventID().event_number());
63 return StatusCode::FAILURE;
69 <<
"run " << ctx.eventID().run_number() <<
" "
70 <<
"event " << ctx.eventID().event_number() << std::endl;
76 <<
") BSflags: 0x" << std::hex << cont->
get_bsflags() << std::dec
80 fout << static_cast<std::string> (*coll);
81 coll->printExtra (
fout);
87 return StatusCode::SUCCESS;
virtual StatusCode initialize() override
Algorithm initialization; called at the beginning of the job.
SG::ReadHandleKey< TileDigitsContainer > m_altContKey
Optional additional input dependency — used when we access the object produced on the side by the con...
const std::string & key() const
Return the StoreGate ID for the referenced object.
An algorithm that can be simultaneously executed in multiple threads.
static std::string typeToString(TYPE type)
Printable representation of a type.
::StatusCode StatusCode
StatusCode definition for legacy code.
uint32_t get_bsflags() const
SG::ReadHandleKey< TileDigitsContainer > m_contKey
Handle to access input tile digits.
StatusCode initialize(bool used=true)
If this object is used as a property, then this should be called during the initialize phase.
std::string strformat(const char *fmt,...)
return a std::string according to a format fmt and varargs
static std::string unitToString(UNIT type)
Printable representation of a unit.
Gaudi::Property< std::string > m_prefix
Output file name prefix.
TileDigitsDumper(const std::string &name, ISvcLocator *svcloc)
Constructor.
Handle class for reading from StoreGate.
virtual StatusCode execute(const EventContext &ctx) const override
Algorithm event processing.