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8 #ifndef D3PDMAKERREADER_CODEGENERATOR_V2_H
9 #define D3PDMAKERREADER_CODEGENERATOR_V2_H
17 #include "GaudiKernel/StatusCode.h"
62 const std::set< ObjectMetadata >&
metadata );
65 const std::set< ObjectMetadata >&
metadata );
71 #endif // D3PDMAKERREADER_CODEGENERATOR_V2_H
StatusCode writeD3PDPerfStats(const std::string &dir)
This function can be used to create the D3PDReader::D3PDPerfStats class's source files.
StatusCode writeUserD3PDObject(const std::string &dir)
This function can be used to create the D3PDReader::UserD3PDObject class's source files.
StatusCode writeSource(const std::string &classname, const std::string &dir, const ObjectMetadata &metadata)
This function is used to generate the source file of a D3PDReader class.
StatusCode writeD3PDObjectBase(const std::string &dir)
This function can be used to create the D3PDReader::D3PDObjectBase class's source files.
StatusCode writeVarHandle(const std::string &dir)
This function can be used to create the D3PDReader::VarHandle class's source files.
StatusCode writeUtils(const std::string &dir)
This function can be used to create source files containing some utility functions.
StatusCode writeEventSource(const std::string &classname, const std::string &dir, const std::set< ObjectMetadata > &metadata)
Write the source of the main event class describing a D3PD tree.
Block filler tool for noisy FEB information.
::StatusCode StatusCode
StatusCode definition for legacy code.
StatusCode writeD3PDReadStats(const std::string &dir)
This function can be used to create the D3PDReader::D3PDReadStats class's source files.
StatusCode writeEventHeader(const std::string &classname, const std::string &dir, const std::set< ObjectMetadata > &metadata)
Write the header of the main event class describing a D3PD tree.
StatusCode writeHeader(const std::string &classname, const std::string &dir, const ObjectMetadata &metadata)
This function is used to create the header of the class describing a set of D3PD variables.
StatusCode writeVarProxy(const std::string &dir)
This function can be used to create the D3PDReader::VarProxy class's source files.