#include <AGDDMaterial.h>
Definition at line 15 of file AGDDMaterial.h.
◆ AGDDMaterial() [1/2]
Definition at line 18 of file AGDDMaterial.cxx.
20 :
22{
24}
AGDDSimpleMaterial(AGDDMaterialStore &ms, const std::string &n, double d)
◆ AGDDMaterial() [2/2]
| AGDDMaterial::AGDDMaterial |
( |
AGDDMaterialStore & | ms, |
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const std::string & | n, |
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int | z, |
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double | a, |
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double | d ) |
◆ Created()
| void AGDDMaterial::Created |
( |
bool | b | ) |
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inline |
◆ Extant()
| bool AGDDMaterial::Extant |
( |
| ) |
const |
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inline |
◆ GetA()
| double AGDDMaterial::GetA |
( |
| ) |
const |
|
inline |
◆ GetDensity()
| double AGDDSimpleMaterial::GetDensity |
( |
| ) |
const |
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inlineinherited |
◆ GetElement()
◆ GetMaterial()
| void * AGDDSimpleMaterial::GetMaterial |
( |
| ) |
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inlineinherited |
◆ GetMaterialType()
◆ GetName()
| const std::string & AGDDSimpleMaterial::GetName |
( |
| ) |
const |
|
inherited |
◆ GetZ()
| int AGDDMaterial::GetZ |
( |
| ) |
const |
|
inline |
◆ RegisterToStore()
◆ SetMaterial()
| void AGDDSimpleMaterial::SetMaterial |
( |
void * | mat | ) |
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inlineinherited |
◆ operator<<
| std::ostream & operator<< |
( |
std::ostream & | os, |
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const AGDDMaterial & | obj ) |
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friend |
Definition at line 11 of file AGDDMaterial.cxx.
12{
13 os<<
"- Material "<<
obj.m_name<<
" type-Material density="<<
obj.m_density<<
14 " Z="<<
obj.m_z<<
" A="<<
obj.m_a<<std::endl;
16}
◆ m_a
◆ m_created
| bool AGDDSimpleMaterial::m_created |
|
protectedinherited |
◆ m_density
| double AGDDSimpleMaterial::m_density |
|
protectedinherited |
◆ m_element
◆ m_matCreated
| bool AGDDMaterial::m_matCreated |
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private |
◆ m_mType
◆ m_name
| std::string AGDDSimpleMaterial::m_name |
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protectedinherited |
◆ m_theMaterial
| void* AGDDSimpleMaterial::m_theMaterial |
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protectedinherited |
◆ m_z
The documentation for this class was generated from the following files: