4 #ifndef PixelNoiseFunctions_h
5 #define PixelNoiseFunctions_h
19 class HepRandomEngine;
27 CLHEP::HepRandomEngine* rndmEngine);
36 const std::vector<float> &noiseShape,
float overflowToT,
50 CLHEP::HepRandomEngine* rndmEngine);
55 CLHEP::HepRandomEngine* rndmEngine);
60 double disableProbability, CLHEP::HepRandomEngine* rndmEngine);