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15 #ifndef ASG_DATA_HANDLES_WRITE_DECOR_HANDLE_KEY_H
16 #define ASG_DATA_HANDLES_WRITE_DECOR_HANDLE_KEY_H
18 #ifndef XAOD_STANDALONE
50 class WriteDecorHandleKey
51 :
public WriteHandleKey<T>
54 typedef WriteHandleKey<T>
Base;
83 template <
class OWNER,
class K>
85 const std::string&
name,
87 const std::string&
doc =
"");
virtual StatusCode assign(const std::string &sgkey) override
Change the key of the object to which we're referring.
const std::string & key() const
Return the StoreGate ID for the referenced object.
WriteDecorHandleKey(const std::string &key="", const std::string &storeName=StoreID::storeName(StoreID::EVENT_STORE))
Constructor.
ReadHandleKey< T > m_contHandleKey
The container handle.
Property holding a SG store/key/clid/attr name from which a WriteDecorHandle is made.
::StatusCode StatusCode
StatusCode definition for legacy code.
const ReadHandleKey< T > & contHandleKey() const
Return the handle key for the container.
StatusCode initialize(bool used=true)
If this object is used as a property, then this should be called during the initialize phase.
WriteDecorHandleKey & operator=(const std::string &sgkey)
Change the key of the object to which we're referring.