#include <MaterialMapper.h>
Definition at line 70 of file MaterialMapper.h.
◆ LayerTreeObject() [1/2]
◆ LayerTreeObject() [2/2]
| Trk::LayerTreeObject::LayerTreeObject |
( |
TString | name, |
|
|
TString | title ) |
|
inline |
Definition at line 101 of file MaterialMapper.h.
117 tree(
new TTree(name,title))
118 {
126
128 tree->Branch(
"Path", &
path,
"pathInX0/F");
131 tree->Branch(
"A", &
A,
"a/F");
132 tree->Branch(
"Z", &
Z,
"z/F");
133 tree->Branch(
"Rho", &
rho,
"rho/F");
135 tree->Branch(
"HitPathInX0", &
hitPathInX0,
"layerhitpathInX0[layerhits]/F");
141 }
float hitPositionEta[TRKDETDESCRTOOLS_MAXLAYERHITS]
float hitPositionR[TRKDETDESCRTOOLS_MAXLAYERHITS]
float hitPathInX0[TRKDETDESCRTOOLS_MAXLAYERHITS]
float hitPositionZ[TRKDETDESCRTOOLS_MAXLAYERHITS]
float hitPositionX[TRKDETDESCRTOOLS_MAXLAYERHITS]
float hitPositionY[TRKDETDESCRTOOLS_MAXLAYERHITS]
◆ operator=()
| float Trk::LayerTreeObject::A |
◆ correctionFactor
| float Trk::LayerTreeObject::correctionFactor |
◆ densedHitPhi
| float Trk::LayerTreeObject::densedHitPhi |
◆ densedHitR
| float Trk::LayerTreeObject::densedHitR |
◆ densedHits
| int Trk::LayerTreeObject::densedHits |
◆ densedHitTheta
| float Trk::LayerTreeObject::densedHitTheta |
◆ densedHitX
| float Trk::LayerTreeObject::densedHitX |
◆ densedHitY
| float Trk::LayerTreeObject::densedHitY |
◆ densedHitZ
| float Trk::LayerTreeObject::densedHitZ |
◆ hitPathInX0
◆ hitPositionEta
◆ hitPositionR
◆ hitPositionX
◆ hitPositionY
◆ hitPositionZ
◆ layerHits
| int Trk::LayerTreeObject::layerHits |
◆ path
| float Trk::LayerTreeObject::path |
◆ pathInL0
| float Trk::LayerTreeObject::pathInL0 |
◆ pathInX0
| float Trk::LayerTreeObject::pathInX0 |
◆ rho
| float Trk::LayerTreeObject::rho |
◆ tree
| TTree* Trk::LayerTreeObject::tree |
| float Trk::LayerTreeObject::Z |
The documentation for this struct was generated from the following file: