#include "TruthSegmentWriter.h"
#include "MuonTesterTree/GenericDecorBranch.h"
#include "MuonTruthHelpers/MuonSimHitHelpers.h"
#include "MuonPatternEvent/SegmentFitterEventData.h"
#include "MuonReadoutGeometryR4/SpectrometerSector.h"
#include "Acts/Surfaces/PlaneSurface.hpp"
#include "Acts/Definitions/Units.hpp"
#include "Acts/Geometry/GeometryIdentifier.hpp"
#include "Acts/Surfaces/Surface.hpp"
Go to the source code of this file.
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| namespace | MuonValR4 |
| | Lightweight algorithm to read xAOD MDT sim hits and (fast-digitised) drift circles from SG and fill a validation NTuple with identifier and drift circle info.
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