#include <vector>
#include <map>
#include <string>
Go to the source code of this file.
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enum | lwtDev::Activation {
lwtDev::Activation::NONE,
lwtDev::Activation::LINEAR,
lwtDev::Activation::SIGMOID,
lwtDev::Activation::RECTIFIED,
lwtDev::Activation::SOFTMAX,
lwtDev::Activation::TANH,
lwtDev::Activation::HARD_SIGMOID,
lwtDev::Activation::ELU,
lwtDev::Activation::LEAKY_RELU,
lwtDev::Activation::SWISH,
lwtDev::Activation::ABS
} |
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enum | lwtDev::Architecture {
lwtDev::Architecture::NONE,
lwtDev::Architecture::DENSE,
lwtDev::Architecture::NORMALIZATION,
lwtDev::Architecture::MAXOUT,
lwtDev::Architecture::HIGHWAY,
lwtDev::Architecture::LSTM,
lwtDev::Architecture::GRU,
lwtDev::Architecture::BIDIRECTIONAL,
lwtDev::Architecture::EMBEDDING
} |
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enum | lwtDev::Component {
lwtDev::Component::I,
lwtDev::Component::O,
lwtDev::Component::C,
lwtDev::Component::F,
lwtDev::Component::Z,
lwtDev::Component::R,
lwtDev::Component::H,
lwtDev::Component::T,
lwtDev::Component::CARRY
} |
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