4#ifndef MUONTESTER_MUONTHREEVECTORBRANCH_H
5#define MUONTESTER_MUONTHREEVECTORBRANCH_H
30 void set(
const TVector3&
vec,
size_t pos);
35 void set(
const HepMC::ThreeVector&
vec,
size_t pos);
38 void push_back(
const float x,
const float y,
const float z);
39 void set(
const float x,
const float y,
const float z,
size_t pos);
43 bool fill(
const EventContext&)
override final;
44 bool init()
override final;
std::vector< size_t > vec
MuonTesterBranch(MuonTesterTree &tree, const std::string &br_name)
MuonTesterTree & parent()
Returns the reference to the MuonTesterTree parent.
std::string name() const override final
Returns the name of the branch.
TTree * tree() override final
Returns the underlying TTree object.
VectorBranch< T > & newVector(const std::string &name)
Creates new branches and returns their reference.
void operator+=(const Amg::Vector3D &vec)
VectorBranch< float > & m_x
bool fill(const EventContext &) override final
The fill method checks if enough information is provided such that the branch is cleared from the inf...
bool init() override final
The init method checks whether the branch name has already registered to the MuonTree and tries then ...
void set(const Amg::Vector3D &vec, size_t pos)
VectorBranch< float > & m_y
void push_back(const Amg::Vector3D &vec)
interface using the Amg::Vector3D
ThreeVectorBranch(MuonTesterTree &tree, const std::string &vec_name)
VectorBranch< float > & m_z
Eigen::Matrix< double, 3, 1 > Vector3D
Class to store array like branches into the n-tuples.