#include <IMuonSegmentInOverlapResolvingTool.h>
◆ SegmentPositionMatchResult() [1/2]
Muon::IMuonSegmentInOverlapResolvingTool::SegmentPositionMatchResult::SegmentPositionMatchResult |
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◆ SegmentPositionMatchResult() [2/2]
Muon::IMuonSegmentInOverlapResolvingTool::SegmentPositionMatchResult::SegmentPositionMatchResult |
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double |
distMin1, |
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double |
distMinInTube1, |
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double |
chLen1, |
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double |
distMin2, |
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double |
distMinInTube2, |
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double |
chLen2, |
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double |
res, |
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bool |
good, |
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Amg::Vector3D |
pos |
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◆ inBounds()
bool Muon::IMuonSegmentInOverlapResolvingTool::SegmentPositionMatchResult::inBounds |
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double |
cut | ) |
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inline |
◆ toString()
std::string Muon::IMuonSegmentInOverlapResolvingTool::SegmentPositionMatchResult::toString |
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const |
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◆ channelLength1
double Muon::IMuonSegmentInOverlapResolvingTool::SegmentPositionMatchResult::channelLength1 {-999.} |
◆ channelLength2
double Muon::IMuonSegmentInOverlapResolvingTool::SegmentPositionMatchResult::channelLength2 {-999.} |
◆ goodMatch
bool Muon::IMuonSegmentInOverlapResolvingTool::SegmentPositionMatchResult::goodMatch {false} |
◆ positionAlongTube1
double Muon::IMuonSegmentInOverlapResolvingTool::SegmentPositionMatchResult::positionAlongTube1 {-999.} |
◆ positionAlongTube2
double Muon::IMuonSegmentInOverlapResolvingTool::SegmentPositionMatchResult::positionAlongTube2 {-999.} |
◆ positionInTube1
double Muon::IMuonSegmentInOverlapResolvingTool::SegmentPositionMatchResult::positionInTube1 {-999.} |
◆ positionInTube2
double Muon::IMuonSegmentInOverlapResolvingTool::SegmentPositionMatchResult::positionInTube2 {-999.} |
◆ positionResidual
double Muon::IMuonSegmentInOverlapResolvingTool::SegmentPositionMatchResult::positionResidual {-999.} |
◆ segmentPosition
Amg::Vector3D Muon::IMuonSegmentInOverlapResolvingTool::SegmentPositionMatchResult::segmentPosition {-999., -999., -999.} |
The documentation for this struct was generated from the following file: