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20 #ifndef TILEL2ALGS_TILEMURODTONTUPLE_H
21 #define TILEL2ALGS_TILEMURODTONTUPLE_H
31 #include "GaudiKernel/NTuple.h"
76 "Input Tile L2 container key"};
80 #endif //TILEL2ALGS_TILEMURODTONTUPLE_H
Property holding a SG store/key/clid from which a ReadHandle is made.
NTuple::Tuple * m_ntuplePtr
SG::ReadHandleKey< TileL2Container > m_l2ContainerKey
TileL2Container in detector store.
NTuple::Array< int > m_val
NTuple::Array< float > m_eta
std::string m_tileL2Container
Name of TileL2Container in detector store.
NTuple::Array< float > m_phi
Property holding a SG store/key/clid from which a ReadHandle is made.
This class creates a directory, called TileMuRODTag, in the ntuple with the Tile ROD DSP muon tagging...
::StatusCode StatusCode
StatusCode definition for legacy code.
virtual ~TileMuRODToNtuple()
Destructor.
NTuple::Item< int > m_ntag
TileMuRODToNtuple(const std::string &name, ISvcLocator *pSvcLocator)
Constructor.
NTuple::Array< int > m_ID
NTuple::Item< int > m_NMuons