Condition object to keep and provide Tile pulse shape.
More...
#include <TilePulse.h>
Condition object to keep and provide Tile pulse shape.
Definition at line 15 of file TilePulse.h.
◆ TilePulse() [1/2]
◆ ~TilePulse()
virtual TilePulse::~TilePulse |
( |
| ) |
|
|
virtualdefault |
◆ TilePulse() [2/2]
◆ getPulseShapeYDY()
bool TilePulse::getPulseShapeYDY |
( |
unsigned int |
drawerIdx, |
|
|
unsigned int |
channel, |
|
|
unsigned int |
adc, |
|
|
float |
time, |
|
|
float & |
y, |
|
|
float & |
dy |
|
) |
| const |
|
inline |
◆ operator=()
◆ m_pulseShape
The documentation for this class was generated from the following file: