|  | ATLAS Offline Software
    | 
 
 
 
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    5 #ifndef DERIVATIONFRAMEWORK_TRUTHDRESSINGTOOL_H 
    6 #define DERIVATIONFRAMEWORK_TRUTHDRESSINGTOOL_H 
   14 #include "Gaudi/Property.h" 
   15 #include "GaudiKernel/ToolHandle.h" 
   32     {
this, 
"particlesKey", 
"TruthParticles", 
"ReadHandleKey for TruthParticles for photon list input"};
 
   35       {
this, 
"decorationName", 
m_particlesKey, 
"unusedPhotonDecoration", 
"Name of the decoration for photons that were used in dressing"};
 
   38       {
this, 
"dressParticlesKey", 
"", 
"ReadHandleKey for input particles to be dressed.  If taus are selected, everything in this input key will be used"};
 
   49       {
this, 
"pt_vis_dressed", 
m_dressParticlesKey, 
"pt_vis_dressed", 
"pt_vis_dressed decoration"};
 
   51       {
this, 
"eta_vis_dressed", 
m_dressParticlesKey, 
"eta_vis_dressed", 
"eta_vis_dressed decoration"};
 
   53       {
this, 
"phi_vis_dressed", 
m_dressParticlesKey, 
"phi_vis_dressed", 
"phi_vis_dressed decoration"};
 
   57       {
this, 
"nPhotons_dressed", 
m_dressParticlesKey, 
"nPhotons_dressed", 
"nPhotons_dressed decoration"};
 
   63       {
this, 
"usePhotonsFromHadrons", 
false,  
"Add photons coming from hadron decays while dressing"};
 
   66       {
this, 
"useLeptonsFromHadrons", 
false, 
"Consider leptons coming from hadron decays?"};
 
   69       {
this, 
"dressingConeSize", 0.1, 
"Size of dR cone in which to include FSR photons in dressing"};
 
   72       {
this, 
"particleIDsToDress", {11,13}, 
"List of the pdgID's of particles to be dressed (usually 11,13).  Special treatment for taus (15)"};
 
   75       {
this, 
"useAntiKt", 
false, 
"use anti-k_T instead of fixed-cone dressing"};
 
   78       {
this, 
"decoratePhotons", 
true, 
"Do we want to decorate the photons used for dressing?"};
 
   82 #endif // DERIVATIONFRAMEWORK_TRUTHDRESSINGTool_H 
  
Property holding a SG store/key/clid from which a ReadHandle is made.
Property holding a SG store/key/clid/attr name from which a ReadDecorHandle is made.
Property holding a SG store/key/clid/attr name from which a WriteDecorHandle is made.
::StatusCode StatusCode
StatusCode definition for legacy code.