#include <IParticle.h>
◆ ~IParticle()
virtual ForwardTracker::IParticle::~IParticle |
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inlinevirtual |
◆ addMsg()
virtual void ForwardTracker::IParticle::addMsg |
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const std::string & |
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pure virtual |
◆ charged()
virtual bool ForwardTracker::IParticle::charged |
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const |
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pure virtual |
◆ debug()
virtual bool ForwardTracker::IParticle::debug |
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const |
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pure virtual |
◆ direction() [1/2]
virtual Point ForwardTracker::IParticle::direction |
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const |
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pure virtual |
◆ direction() [2/2]
virtual Point& ForwardTracker::IParticle::direction |
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pure virtual |
◆ direction_nc()
Point& ForwardTracker::IParticle::direction_nc |
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inline |
◆ displacement()
◆ isOutOfAperture()
virtual bool ForwardTracker::IParticle::isOutOfAperture |
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const |
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pure virtual |
◆ momentum()
virtual double ForwardTracker::IParticle::momentum |
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const |
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pure virtual |
◆ position() [1/2]
virtual Point ForwardTracker::IParticle::position |
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const |
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pure virtual |
◆ position() [2/2]
virtual Point& ForwardTracker::IParticle::position |
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pure virtual |
◆ positionRelBeam()
virtual Point ForwardTracker::IParticle::positionRelBeam |
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const |
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pure virtual |
◆ setBeamCoordinateShift() [1/2]
virtual void ForwardTracker::IParticle::setBeamCoordinateShift |
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const IBeamElement * |
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pure virtual |
◆ setBeamCoordinateShift() [2/2]
◆ setDebug()
virtual void ForwardTracker::IParticle::setDebug |
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bool |
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pure virtual |
◆ setOutOfAperture()
virtual void ForwardTracker::IParticle::setOutOfAperture |
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bool |
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pure virtual |
◆ str()
virtual std::string ForwardTracker::IParticle::str |
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const |
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pure virtual |
◆ transversePosition()
virtual TransversePoint ForwardTracker::IParticle::transversePosition |
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const |
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pure virtual |
◆ updatePositionFromDisplacement()
◆ z() [1/2]
virtual double ForwardTracker::IParticle::z |
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const |
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pure virtual |
◆ z() [2/2]
virtual double& ForwardTracker::IParticle::z |
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pure virtual |
The documentation for this class was generated from the following file:
virtual Point direction() const =0