ATLAS Offline Software
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User interface for allocating memory that caches constructed objects. See Arena.h for an overview of the arena-based memory allocators. More...
#include "AthAllocators/ArenaHandleBaseT.h"
#include "AthAllocators/Arena.h"
#include "AthAllocators/ArenaCachingHandle.icc"
Go to the source code of this file.
Classes | |
class | SG::ArenaCachingHandle< T, ALLOC > |
User interface for allocating memory that caches constructed objects. More... | |
Namespaces | |
SG | |
Forward declaration. | |
User interface for allocating memory that caches constructed objects. See Arena.h for an overview of the arena-based memory allocators.
Definition in file ArenaCachingHandle.h.