#include <BaseSimulationSelector.h>
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ServiceHandle< ISimulationSvc > | m_simulator {this, "Simulator", "", "simulation service assigned to a single advisor"} |
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Gaudi::Property< bool > | m_isDynamic {this, "IsDynamic", false, "this selector is either dynamic or static"} |
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Gaudi::Property< bool > | m_invertCuts {this, "InvertCuts", false, "invert the result given by passesCuts(..) method"} |
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Gaudi::CheckedProperty< unsigned short > | m_simFlavorProp {this, "SimulationFlavor", 0, "the simulation flavour that this selector will select"} |
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ISF::SimulationFlavor | m_simflavor {ISF::UndefinedSim} |
| simulation flavor More...
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- Author
- Elmar.Ritsch -at- cern.ch , Peter.Sherwood -at- cern.ch
Definition at line 31 of file BaseSimulationSelector.h.
◆ BaseSimulationSelector()
ISF::BaseSimulationSelector::BaseSimulationSelector |
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const std::string & |
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const std::string & |
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const IInterface * |
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◆ ~BaseSimulationSelector()
ISF::BaseSimulationSelector::~BaseSimulationSelector |
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◆ ATLAS_NOT_THREAD_SAFE() [1/5]
return a handle on the simulator
◆ ATLAS_NOT_THREAD_SAFE() [2/5]
virtual SimSvcID simSvcID ISF::BaseSimulationSelector::ATLAS_NOT_THREAD_SAFE |
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return the simulation service ID
◆ ATLAS_NOT_THREAD_SAFE() [3/5]
virtual void beginEvent ISF::BaseSimulationSelector::ATLAS_NOT_THREAD_SAFE |
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called at the beginning of each athena event (can be used for eg.
resetting dynamic selectors)
◆ ATLAS_NOT_THREAD_SAFE() [4/5]
virtual void endEvent ISF::BaseSimulationSelector::ATLAS_NOT_THREAD_SAFE |
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called at the end of each athena event (can be used for eg.
resetting dynamic selectors)
◆ ATLAS_NOT_THREAD_SAFE() [5/5]
virtual void update ISF::BaseSimulationSelector::ATLAS_NOT_THREAD_SAFE |
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const ISFParticle & |
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update internal event representation
◆ initializeSelector()
void ISF::BaseSimulationSelector::initializeSelector |
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◆ isDynamic()
bool ISF::BaseSimulationSelector::isDynamic |
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return if is this a static or dynamic SimulationSelector (is used by fully dynamic particle routers)
return if is this a static or dynamic SimulationSelector (is used by fully dynamic partilce routers)
Definition at line 69 of file BaseSimulationSelector.cxx.
◆ selfSelect()
bool ISF::BaseSimulationSelector::selfSelect |
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const ISFParticle & |
particle | ) |
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◆ simFlavor()
◆ SimulationFlavorHandler()
void ISF::BaseSimulationSelector::SimulationFlavorHandler |
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Gaudi::Details::PropertyBase & |
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◆ sysInitialize()
StatusCode ISF::BaseSimulationSelector::sysInitialize |
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◆ m_invertCuts
Gaudi::Property<bool> ISF::BaseSimulationSelector::m_invertCuts {this, "InvertCuts", false, "invert the result given by passesCuts(..) method"} |
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◆ m_isDynamic
Gaudi::Property<bool> ISF::BaseSimulationSelector::m_isDynamic {this, "IsDynamic", false, "this selector is either dynamic or static"} |
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◆ m_simflavor
◆ m_simFlavorProp
Gaudi::CheckedProperty<unsigned short> ISF::BaseSimulationSelector::m_simFlavorProp {this, "SimulationFlavor", 0, "the simulation flavour that this selector will select"} |
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◆ m_simulator
ServiceHandle<ISimulationSvc> ISF::BaseSimulationSelector::m_simulator {this, "Simulator", "", "simulation service assigned to a single advisor"} |
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The documentation for this class was generated from the following files:
constexpr ParticleHypothesis particle[PARTICLEHYPOTHESES]
the array of masses