5#ifndef FLOW_ENERGY_DECORATOR_HH
6#define FLOW_ENERGY_DECORATOR_HH
28 virtual StatusCode
execute(
const EventContext&)
const override;
34 this,
"UFOContainer",
"UFOCSSK",
"Key for the input flow collection"
39 this,
"PFlowContainer",
"GlobalNeutralParticleFlowObjects",
"Key for the input pflow collection"
67 this,
"eFracEMDecorKey",
m_FlowContainerKey,
"eFracEM",
"EM energy fraction decoration"
71 this,
"eFracHADDecorKey",
m_FlowContainerKey,
"eFracHAD",
"Hadronic energy fraction decoration"
87 this,
"LayerEnergyDecoratorsHAD",
m_FlowContainerKey, {},
"Layer Hadronic energy decoration"
Base class for elements of a container that can have aux data.
Property holding a SG store/key/clid/attr name from which a ReadDecorHandle is made.
Property holding a SG store/key/clid from which a ReadHandle is made.
Property holding a SG store/key/clid/attr name from which a WriteDecorHandle is made.
An algorithm that can be simultaneously executed in multiple threads.
SG::WriteDecorHandleKey< xAOD::FlowElementContainer > m_eFracEMKey
virtual StatusCode execute(const EventContext &) const override
SG::ReadDecorHandleKeyArray< xAOD::FlowElementContainer > m_emReadDecorKeys
SG::ReadHandleKey< xAOD::FlowElementContainer > m_PFlowContainerKey
SG::WriteDecorHandleKey< xAOD::FlowElementContainer > m_eHADKey
SG::WriteDecorHandleKey< xAOD::FlowElementContainer > m_eEMKey
virtual StatusCode initialize() override
SG::ReadHandleKey< xAOD::FlowElementContainer > m_FlowContainerKey
SG::WriteDecorHandleKey< xAOD::FlowElementContainer > m_eFracHADKey
FlowEnergyDecorator(const std::string &name, ISvcLocator *pSvcLocator)
SG::ReadDecorHandleKeyArray< xAOD::FlowElementContainer > m_hadReadDecorKeys
SG::WriteDecorHandleKeyArray< xAOD::FlowElementContainer > m_hadWriteDecorKeys
SG::WriteDecorHandleKeyArray< xAOD::FlowElementContainer > m_emWriteDecorKeys
Property holding a SG store/key/clid from which a ReadHandle is made.
Property holding a SG store/key/clid/attr name from which a WriteDecorHandle is made.
DecorHandleKeyArray< ReadDecorHandle< T, S >, ReadDecorHandleKey< T >, Gaudi::DataHandle::Reader > ReadDecorHandleKeyArray
DecorHandleKeyArray< WriteDecorHandle< T, S >, WriteDecorHandleKey< T >, Gaudi::DataHandle::Writer > WriteDecorHandleKeyArray