5#ifndef TRIGBSEXTRACTION_ITRIGBSTOXAODTOOL_H
6#define TRIGBSEXTRACTION_ITRIGBSTOXAODTOOL_H
7#include "GaudiKernel/IAlgTool.h"
8#include "GaudiKernel/ToolHandle.h"
The Navigation class, organizes TriggerElements into the tree structure.
It used to be useful piece of code for replacing actual SG with other store of similar functionality ...