AGDDSimpleMaterial * Material(int i)
void AddMaterial(AGDDMaterialStore &ms, const std::string &)
std::vector< double > m_theComposition
friend std::ostream & operator<<(std::ostream &, const AGDDMixture &)
std::vector< AGDDSimpleMaterial * > m_theMaterials
AGDDMixture(AGDDMaterialStore &ms, const std::string &, double)
double Composition(int i) const
AGDDSimpleMaterial(AGDDMaterialStore &ms, const std::string &n, double d)