DECLARE_COMPONENT(MuonGMR4::ReadoutGeomCnvAlg)
This algorithm creates TileDigits from pulses provided by pulse simulator.
This algorithm performs digitization in TileCal, obtaining TileDigits from TileHits.
This algorithm builds TileCells from TileHits.
This algorithm builds TileRawChannels from TileHits.
This algorithm builds TileTTL1 objects from TileHits.
Top algorithm class for TileHitVecToCnt.
This algorithm creates TileBeamElem container from TileHitVector with hits from ancillary detectors f...