ATLAS Offline Software
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#include "TileEvent/TileDigitsContainer.h"
#include "TileEvent/TileRawChannelContainer.h"
#include "TileConditions/TileCondToolNoiseSample.h"
#include "AthenaBaseComps/AthAlgorithm.h"
#include "StoreGate/WriteHandleKey.h"
#include "GaudiKernel/ServiceHandle.h"
#include "GaudiKernel/Algorithm.h"
#include "GaudiKernel/ToolHandle.h"
#include "CLHEP/Random/RandomEngine.h"
#include <vector>
#include <string>
Go to the source code of this file.
Classes | |
class | TileDigitsFromPulse |
This algorithm creates TileDigits from pulses provided by pulse simulator. More... | |