13#ifndef LUMIBLOCKCOMPS_TRIGLIVEFRACTIONCONDALG_H
14#define LUMIBLOCKCOMPS_TRIGLIVEFRACTIONCONDALG_H
23#include "CoralBase/Blob.h"
34 using AthCondAlgorithm::AthCondAlgorithm;
42 virtual StatusCode
execute (
const EventContext& ctx)
const override;
55 unsigned int& turnCounter,
56 std::vector<float>& liveFractionLo,
57 std::vector<float>& liveFractionHi)
const;
68 unsigned int turnCounter,
69 std::vector<float>& livevec)
const;
81 const std::vector<float>& liveFractionLo,
82 const std::vector<float>& liveFractionHi,
83 float& lumiLiveFractionLo,
84 float& lumiLiveFractionHi) ;
89 {
this,
"DeadtimeFolderInputKey",
"/TRIGGER/LUMI/PerBcidDeadtime",
90 "Input deadtime COOL folder." };
94 {
this,
"LuminosityInputKey",
"LuminosityCondData",
95 "Input luminosity data." };
99 {
this,
"TrigLiveFractionOutputKey",
"TrigLiveFractionCondData",
100 "Output live fraction data." };
Base class for conditions algorithms.
Hold luminosity data produced by LuminosityCondAlg.
An AttributeList represents a logical row of attributes in a metadata table.
Hold live fraction data produced by TrigLiveFractionCondAlg.
Base class for conditions algorithms.
An AttributeList represents a logical row of attributes in a metadata table.
Conditions algorithm for trigger live fraction data.
StatusCode unpackDeadtime(const AthenaAttributeList &deadtimeFolder, unsigned int &turnCounter, std::vector< float > &liveFractionLo, std::vector< float > &liveFractionHi) const
Unpack information from the deadtime COOL folder.
static StatusCode lumiWeight(const LuminosityCondData &lumi, const std::vector< float > &liveFractionLo, const std::vector< float > &liveFractionHi, float &lumiLiveFractionLo, float &lumiLiveFractionHi)
Calculate weighted average live fractions.
SG::WriteCondHandleKey< TrigLiveFractionCondData > m_trigLiveFractionOutputKey
Output conditions object.
virtual StatusCode execute(const EventContext &ctx) const override
Algorithm execute method.
SG::ReadCondHandleKey< AthenaAttributeList > m_deadtimeFolderInputKey
Input deadtime folder.
StatusCode unpackVector(const coral::Blob &blob, unsigned int turnCounter, std::vector< float > &livevec) const
Unpack a single deadtime vector.
virtual StatusCode initialize() override
Gaudi initialize method.
SG::ReadCondHandleKey< LuminosityCondData > m_luminosityInputKey
Input luminosity data.