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ATLAS Offline Software
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Holds CPU and GPU versions of the geometry and cell noise information, which are assumed to be constant throughout the run. More...
#include <DataHolders.h>
Public Member Functions | |
| void | sendToGPU (const bool clear_CPU=true) |
Holds CPU and GPU versions of the geometry and cell noise information, which are assumed to be constant throughout the run.
(The former is for sure constant by design, the latter may require future adjustment if changing the noise constants mid-run ever becomes desirable.)
Definition at line 26 of file DataHolders.h.
| void CaloRecGPU::ConstantDataHolder::sendToGPU | ( | const bool | clear_CPU = true | ) |
Definition at line 24 of file DataHolders.cxx.
| CaloRecGPU::Helpers::CPU_object<CaloRecGPU::CellNoiseArr> CaloRecGPU::ConstantDataHolder::m_cell_noise |
Definition at line 34 of file DataHolders.h.
| CaloRecGPU::Helpers::CUDA_object<CaloRecGPU::CellNoiseArr> CaloRecGPU::ConstantDataHolder::m_cell_noise_dev |
Definition at line 38 of file DataHolders.h.
| CaloRecGPU::Helpers::CPU_object<CaloRecGPU::GeometryArr> CaloRecGPU::ConstantDataHolder::m_geometry |
Definition at line 32 of file DataHolders.h.
| CaloRecGPU::Helpers::CUDA_object<CaloRecGPU::GeometryArr> CaloRecGPU::ConstantDataHolder::m_geometry_dev |
Definition at line 36 of file DataHolders.h.