Condition object to keep and provide Tile timing.
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#include <TileTiming.h>
Condition object to keep and provide Tile timing.
Definition at line 17 of file TileTiming.h.
◆ TileTiming() [1/2]
◆ ~TileTiming()
virtual TileTiming::~TileTiming |
( |
| ) |
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virtualdefault |
◆ TileTiming() [2/2]
◆ getSignalPhase()
float TileTiming::getSignalPhase |
( |
unsigned int |
drawerIdx, |
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unsigned int |
channel, |
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unsigned int |
adc |
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) |
| const |
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inline |
◆ operator=()
◆ m_timing
The documentation for this class was generated from the following file: