#include <Normalizations.h>
Definition at line 173 of file Normalizations.h.
◆ Spherization() [1/3]
Ringer::PreProcessing::Norm::Spherization::Spherization |
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◆ Spherization() [2/3]
Ringer::PreProcessing::Norm::Spherization::Spherization |
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const std::vector< float > & |
dataMean, |
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const std::vector< float > & |
dataStd |
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◆ Spherization() [3/3]
Ringer::PreProcessing::Norm::Spherization::Spherization |
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Spherization && |
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private |
◆ execute()
virtual void Ringer::PreProcessing::Norm::Spherization::execute |
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std::vector< float > & |
inputSpace | ) |
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finaloverridevirtual |
◆ write()
virtual void Ringer::IRingerProcedure::write |
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TDirectory * |
configDir, |
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const char * |
idxStr = "" |
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pure virtualinherited |
Write Ringer procedure to configuration directory.
◆ m_deslocation
std::vector<float> Ringer::PreProcessing::Norm::Spherization::m_deslocation |
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private |
◆ m_dim
size_t Ringer::PreProcessing::Norm::Spherization::m_dim |
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private |
◆ m_normInv
std::vector<float> Ringer::PreProcessing::Norm::Spherization::m_normInv |
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private |
The inverse of the training sample data standard deviation.
Definition at line 194 of file Normalizations.h.
The documentation for this class was generated from the following file: