#include <IParticle.h>
◆ ~IParticle()
IParticle::~IParticle |
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virtual |
◆ addMsg()
virtual void FPTracker::IParticle::addMsg |
( |
const std::string & |
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pure virtual |
◆ direction() [1/2]
virtual const Point& FPTracker::IParticle::direction |
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const |
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pure virtual |
◆ direction() [2/2]
virtual Point& FPTracker::IParticle::direction |
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pure virtual |
◆ displacement()
◆ isOutOfAperture()
virtual bool FPTracker::IParticle::isOutOfAperture |
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const |
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pure virtual |
◆ momentum()
virtual double FPTracker::IParticle::momentum |
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const |
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pure virtual |
◆ position() [1/2]
virtual const Point& FPTracker::IParticle::position |
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const |
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pure virtual |
◆ position() [2/2]
virtual Point& FPTracker::IParticle::position |
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pure virtual |
◆ positionRelBeam()
virtual Point FPTracker::IParticle::positionRelBeam |
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const |
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pure virtual |
◆ setBeamCoordinateShift() [1/2]
◆ setBeamCoordinateShift() [2/2]
◆ setOutOfAperture()
virtual void FPTracker::IParticle::setOutOfAperture |
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bool |
out | ) |
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pure virtual |
◆ str()
virtual std::string FPTracker::IParticle::str |
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const |
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pure virtual |
◆ transversePosition()
◆ updatePositionFromDisplacement()
◆ z() [1/2]
virtual double FPTracker::IParticle::z |
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const |
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pure virtual |
◆ z() [2/2]
virtual double& FPTracker::IParticle::z |
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pure virtual |
The documentation for this class was generated from the following files: